board games

A Dangerous Business on the LaCrosse Gamer's geeklist

My buddy Curt took his printout of my prototype to the LaCrosse Gamer's game night last week and actually got them to play it:

La Crosse Board Game Group - Games Played 9-03-09

I sent him some updated pdf's and I think he's trying to get them to play it again this week. Hopefully their feedback will be as good as last time.

Knizia RPG


About 3 weeks ago I asked myself, "If Reiner Knizia were to design an adventure/RPG board game, what would it be like?"

I started jotting down a few things. First, it would be as abstract as possible (Ra, most others). It would have to involve rows & columns (Kingdoms, Beowulf, Atlanteon, his new one about robots). It would involve some kind of push-your-luck mechanism (Ra, Amun Re). It would use cards with symbols to pay for things (Blue Moon City, Lord of the Rings). It would have a set collection mechanic (Ra again, Dragon Land). It would involve drawing tiles from a bag (T&E, that one egyptian one). You would draw cards at the end of your turn (Knights of Charlemagne). It would involve an auction (Modern Art, ummm... Ra). And it would be impeccably balanced and sublimely elegant (most of his).